A guide to running good Ultimate practices


running trainings that maximise the learning of new skills and/other productive repetitions of existing skills


  • minimise downtime (planned rest time is good, faffing is not as it
    kills intensity and learning)
  • have a clear focus
  • keep each drill short


  • a training should ideally fit into a long term plan (when in the season
    is the training?  What is the best sequence for learning different
  • make a plan (with timings) taking into account your likely audience and
    the likely weather (key point: if it’s windy, plan drills with
    multiple discs and don’t require multiple completed throws)
  • communicate that training is happening and the focus, maybe send some

Just before:

  • arrive early to set up a pitch and cones for the first drill
  • get others to arrive early to get faffing, socialising, throwing and
    individual specific warm up stuff done before the start time.  We play a
    team sport so we need to act together, late arrivers are bad for
    teamwork – be clear with communication to them that what they are
    doing is unhelpful.
  • as the weather forecast becomes the weather, and you get a better idea
    of your audience (how experienced are they?), work out whether your plan
    is still suitable or whether you need to adjust it (I often do this
    during the warm up)


  • on time!  Set the tone for a purposeful training by starting on time – don’t alienate your most dedicated players and pander to your most
    selfish ones by waiting for them to arrive.
  • if you have a lot of talking to do it may be best to do some before the
    warm up (especially if it is cold)
  • it can be good to get someone else to run the warm up so that you can
    run through the plan in your head.  Ask them individually before the
    start time so they can say no.  The purpose of the warm up is not only
    to get the body ready for the immediate work it is going to do but it is
    also an opportunity to develop muscle memory for things like jumping and
    changing direction.

Warm up offensive drill (also good for pre-game):

  • after the warm up it may be good to spend a few minutes on a general
    offensive drill to get people running, throwing and catching
  • try to maximise touches and minimise standing round (two good reasons
    to avoid the endzone drill – another reason is that it encourages
    people to throw longish discs across the field into the endzone –
    great for turnovers, terrible for offense)
  • aim for a high number of discs to people and keep it short and snappy
    (10ish minutes).  If you are going to do the 70 pass drill much more
    learning happens if you cycle through the throws one at a time rather
    than doing 10 and then switching to the next 10 (and it’s much easier
    to be flexible with the end point).
  • I like the Skogs drill (one quick upline cut), 1-2ing up the sidline,
    kill drill (one player runs short shallow V cuts and it thrown to by
    another at the end of their Vs – do about 6 and then switch), 4 O vs 3
    D in a ~15m channel (good for warming up decision making and sideline)
    and a simple hucking drill.

Setting up a drill:

  • try to set up cones whilst the previous drill is still happening in
    order to minimise downtime
  • explaining a drill or a structure (e.g. a new zone) can happen in
    multiple ways, plan how you are going to do it beforehand.  Some
    examples: on a whiteboard/cones on the floor, with some unsuspecting
    volunteers or you can collect together a few people before the end of
    the last drill and teach them first to demo it to everyone else.
  • if appropriate, be clear where the pitch is (on your diagram/demo
    drill) first and don’t proceed before everyone is happy about this
  • explain why we are doing the drill as well as how – it’s often
    better to just do this briefly at the start with a new, complex drill.
    Then, once the drill is running smoothly and people understand the
    rotation, you can pause and get more focus on the aim.  Talking for too
    long at the beginning leads to people switching off.
  • with a complex drill it’s good to build it up gradually (just one
    cut, then two, then with D)
  • explain things confidently; the vast majority of people want you to do
    well and appreciate you running things for them.  If you are under
    confident (perhaps you are leading a practice where there are more
    experienced players and it feels intimidating to tell them how to play)
    it can be easier to say “I find it really helpful to throw the IO
    early” or “a useful thing I was told/read is to …” rather than
    present something as gospel.

During a drill:

  • initially, focus on getting the drill running smoothly.  Are the cones
    the right distance apart?  Is the timing of cuts right?  Does the
    rotation work?  Is the work:rest ratio correct or do you need another
  • sometimes it’s best to not join in with the drill so you can think
    these things through and start giving feedback, sometimes it’s best to
    join in so you can get a better feel for how things are going.
  • give feedback that is related to the focus of the drill (commenting on
    other stuff distracts from the focus).  Be specific (“good work
    running through that disc” or “keep that cut slightly wider”) and
    use both praise and corrective advice – as the drill progresses you
    should have more of the former and less of the latter.
  • if there are some good learning points that need a bit longer to
    explain, better to pause the drill and share rather than saving for the
    end so people can implement the advice
  • go set up the cones for the next drill!

Finishing a drill:

  • the learning vs time graph generally starts high, goes up slightly as
    people really understand what the drill is about then decreases.  You
    can get an extra small peak towards the end by saying e.g “last one
    each” or “last 5”.  Be wary of saying e.g “5 completions in a
    row” since it is not always appropriate – if a drill has defence or
    you are doing something outside your comfort zone completions are not
    the focus.
  • as with the warm up offensive drill, keep drills short and punchy,
    10-15 minutes.  You can make them longer if you tweak them in a
    substantive way (adding an extra cut, adding D).  Changing from forehand
    to backhand should happen after 5 minutes not 10 (generally…).


  • games of 7 on 7 aren’t the best for developing players – most
    players don’t get many reps with the disc in hand.  For skill
    development, it is better to have a few smaller games.
  • you can give games a focus by having special rules e.g. double score
    and get more reps in by eliminating pulls/only allowing a certain number
    of possessions per team.


  • more learning happens if you reflect after the event so try to
    encourage players to think about what they’ve been working on and try
    to incorporate it into their game and you should be reflecting on the
    practice you’ve just led.  What went well?  What could be better?  Get
    some feedback from people about what they thought and be open to
    criticism, even if you disagree with it.

Nick Wong

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Cambridge gets fit: Recovery

You trained hard for a couple of days: hitting the gym or the track. You now deserve a rest day. You are looking forward to this day to replenish your energy and be ready to hit the the gym harder or carry on the conditioning work you are doing. Here we are. You come back from work or from uni, the entire evening in front of you. Perfect moment to start that Final Fantasy games you were waiting for. A whole evening on the couch, that will be great. You snack on Doritos and chocolate milk, because you deserve it (and it is full of carbs and protein, right?). You forget the time, the game is great. When you look at the time it is midnight; you won’t have your 8 hours asleep tonight. You do your training the next day, but you don’t really feel recovered at all. In fact, you may even feel worse. What happened? Are rest days not for you? That is why I prefer to talk about recovery day instead of rest day. In the expression “recovery day”, it is clear that your mission is to recover and to get ready for the next phase of your training, a notion you don’t have when you talk about rest days. So, the question is how do you recover? Here are a couple of things to consider.

  1. Be active. You don’t want to spend the day on your couch. It can be what you feel like, but your body will not be happy. I am not saying you should make a John Lambourne of yourself and go for a half-marathon as a recovery run. I am talking about doing a 15-minute jog, doing a warm-up, having some fun in a park or playground moving around and having your head out of ultimate. Just get your blood flowing. In Melissa Witmer’s words (she is talking about post-tournament recovery but it applies to recovery in general)

You may be tempted to lie on the couch and eat ice cream (okay, I’m tempted to do that every day) but your body is meant to move. Every day. (Full post)

  1. Stretch and Roll. You may be quite sore after a couple of session. Here is an article about how to reduce muscle soreness for your glutes, but it can be read in a broader way. Personally, I love this stretching routine. For a summer, I was doing it every day. This one is longer, but more relaxing. You can skip the first 5-10 minutes if you don’t feel like rubbing your shoulders to produce some heat. FPTfU Coach Rob Dulabon has just released a series of Yoga routines aimed at Ultimate athletes. I will not go into details about rolling (or self-myofascial release, but there are number of resources available online. Think about working on your quads, hamstring, calves, glutes, lats. You can massage your lower back with a ball or a peanut which you can make by taping two balls together. It is quite effective.
  2. Eat well. You have you evening off, you can take time to cook some nice food and why not, some snack for the week. Don’t forget to drink water. Sometime, when we are not training, we forget that.
  3. Sleep well. You heard it thousand of times. You need to sleep to recover. You need to sleep to learn. You need to sleep to be happy. Go to bed. Now!
  4. Forget all of the above. Sometimes, more than your body, it is your head that needs a rest. Go out, have a pint, forget about training, and about ultimate.

If you want more ideas or details, I found this article quite good (okay, forget about the paleo diet though!)

Have a nice recovery day!


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Cambridge gets fit: Intro to FPTfU

Disclaimer: I have no formal education in exercise science or related fields. What I’m laying out in this article is what I have learnt over the past few years from various sources (particularly Tim Morrill) and I think it will be helpful for the semi-serious ultimate athlete who is interested but doesn’t want to spend days diving deep into the subject. A lot of details have intentionally been omitted in favour of a shorter and more straightforward exposition. I strongly encourage you to not listen to me parroting back what I’ve heard – go out there and do your own research and put it into practice.

1. Overview

FPTfU stands for Functional Performance Training for Ultimate.

Ultimate is a very complex sport that places unique demands on the athlete’s body and hence requires careful and sport-specific training. I want to give a concise introduction as to what the ideal physical preparation for an ultimate player looks like.
It has to be noted that since there is very little money in ultimate (practically none prior to the advent of the American Pro leagues) and because it is a relatively young sport, there has been almost no scientific research into what the best training for ultimate actually looks like. Most of what is taught today comes from experience in other sports and anecdotal evidence. There are, however, a handful of Strength&Conditioning coaches that have dedicated their time and knowledge to creating and teaching content about FPTfU (see Appendix).
As this is a brief introduction, I will not talk about injury prevention, periodization, particular workout routines or nutrition in this article, even though they all go hand-in-hand with FPTfU.

2. What is FPTfU not?

FPTfU aims to make us better at the physical aspects of ultimate (running, cutting, jumping). This is a very specific set of goals which is not met by general training methods or training for other sports:
Even though running is a key part of ultimate, we should not be aiming to run a marathon.
Even though a strong core is vital, we should not do six-pack abs routines.
Even though strength training is essential to FPTfU, we should not be working on our biceps and chest.

Instead, we should try to understand the goals, methods and differences between other training methods and learn from them.

3. What is FPTfU?

In a nutshell, to get better at jumping and (ultimate-specific) running, we need to train for explosiveness and repeated, short bouts of energy. A complete training program for ultimate athletes addresses this in three parts: Strength, Agility and Conditioning.

  • Strength

What? Add resistance to basic movements to force body to adapt
Why? To put more force into the ground – cf. earlier blog post
How? Uni-lateral (one-sided) exercises, explosive hip extension

  • Agilty

What? Practice demanding movements like accelerating and jumping
Why? To convert strength gains into speed and vertical leap by teaching body to recruit maximal muscle mass in running and jumping motion
How? Low-rep, high-intensity plyometric exercises

  • Conditioning

What? Train cardiovascular system
Why? To be able to sprint longer and more frequently with shorter breaks
How? High intensity interval training, with work periods usually between 20-60 seconds, rarely more than that.

4. How to get started

Melissa Witmer’s 6-week program covers the Agility and Conditioning aspects (there’s no harm in doing it for more than six weeks) and you should learn plenty about these two aspects by just doing it.

But it has to be complemented by a strength training regimen, both to reduce injury risk and to simply get more out of it. If you do not have the time, money or motivation to lift at a gym, you can still make some progress in this regard (especially if you haven’t done any strength training before) only using bodyweight exercises. Tim Morill has a great video about just that. Practice until you master the skater squat.

An internet search will probably recommend weightlifting routines based around the Squat, Deadlift and Bench Press (the three movements used in Powerlifting), which seem well-suited for beginners because the workouts are simple and progress can be measured easily. However, the three lifts are commonly done incorrectly and may even be bad for an ultimate player’s asymmetry-plagued body, as they do not address imbalances and can even exacerbate them, leading to injuries and chronic pain.
An instructor at your gym will likely suggest a bodybuilding/weight-loss routine, which again is not what we are looking for as ultimate athletes.

Instead, watch Tim Morrill’s fantastic introduction to ultimate-specific strength training. In short, we need
—uni-lateral exercises for strong and fast legs eg. RFESS, SLDL
—explosive hip extenstion exercises for bigger ups, eg. Hang Power Clean, Kettlebell Swings
—stability exercises for a functional core, eg. Deadbug, Pallof Press

The student squads do one strength session together every week at the CUSC. Our workouts have been designed with the demands of ultimate in mind (and also being beginner-friendly): after movement prep and warm-up, we do some plyometric exercises, then we have three circuits of three exercises, each circuit consisting of a uni-lateral lower-body exercise, a uni-lateral upper body exercise and a functional core exercise.

Melissa Witmer’s Ultimate Athlete Project provides a complete 12-month protocol, where all three aspects are designed to work together. GB Mixed has been using the UAP for the past two years.

Tim Morrill is about to launch his new website where you will be able to sign-up to get access to his program ‘MP-FPT’.

Appendix – FPTfU Coaches

  • Tim Morrill — studied Exercise Science; used to be based in Boston and has worked extensively with elite club teams Ironside and brutesquad; runs international clinics; tons of great instructional videos on his YouTube channel
  • Melissa Witmer — studied kinesiology; creator of the Ultimate Athlete Project and the free 6-week SAQ&Conditioning program; provides training routines for several teams and individual athletes
  • Ren Caldwell — based in Seattle; has been working extensively with elite club teams Sockeye and Riot; recently started working with Melissa on individualizing the UAP

They are the big three that have been involved the longest and that share the Training Blog column on Skyd.

  • Rob Dulabon — based in Pittsburgh; has been playing and working with Pittsburgh teams in all levels from high school to pro; opened one if not the first ultimate-specific gym
  • Jonah Wisch — currently studying exercise science at University of Pittsburgh; captain at the elite college program at Pitt; works with Rob Dulabon; played pro in the MLU while still in high school
  • Jonathan ‘Goose’ Helton — has known and worked with Tim Morrill for a long time; as opposed to Tim, he’s an elite athlete though, being awarded AUDL MVP twice; Chicago Machine veteran
  • David Petersen — based in London; works with Iceni, Kapow, Fire; runs ‘Fit for Ultimate’ on facebook

Get in touch if you have any questions!


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Cambridge gets fit: Motivation

You stand on the line, looking about you. The captain is calling the plan, but you can’t focus. The blood pounds about your ears as you start your run up. The disc goes up, and as a unit of seven you surge off the line towards the opposition, with the deafening cries of your team mates all about you. It’s sudden death, and it’s time for you to step up and make that play. The opposition get the disc moving, the reset handler catches the disc in a power position and your man makes his move deep. You both hurtle after the disc, the up call echoing across the field. He has the step on you; you know you need to produce something special. The disc curves in, and you make your move. You hurl yourself across behind the back of your man, fingers outstretched, and tip the disc out of bounds. The crowd goes wild; you calmly get up and go to your offensive position. Now it’s time to go win the game.

And then you snap out of the daydream.

I don’t know about you, but those sorts of day dreams are ones that I have regularly, usually when I haven’t played ultimate for a while, when a tournament is around the corner, or when I’ve just decided that this time, I’m gonna work really hard on my athletic development, and this time it is going to be different. That time frame usually lasts about two weeks.

I personally really struggle to stay motivated for long periods of time. I do enough to get by, but I know full well that it holds me back. It frustrates me, but I just don’t seem to be able to get past it. So I thought I would do a bit of research and share the wealth on how I aim to success over these 6 week weeks.

Motivation, simply defined, is the ability to initiate and persist at a task. To perform your best, you must want to begin the process of developing as an athlete and you must be willing to maintain your efforts until you have achieved your goals. Motivation in sports is so important because you must be willing to work hard in the face of fatigue, boredom, pain, and the desire to do other things.

Eventually, during this 6 week period, you will arrive at a point where it is no longer fun. I can in fact think of various moments you will have to overcome. That first session when the weather is disgusting. That first time you get home and you are really tired, or in a bad mood and just want to chill. After a few weeks, you will be at that stage where you think… Well it’s gone quite well, missing one day won’t hurt. That’s when you are at the stage where you have to make a decision- to grind or not to grind.

I am not here to tell you that you must grind through it and keep going, because this 6-week period isn’t about that. Some of you want to go all out, push yourself as hard as you can non-stop, and be the best you can be. Fantastic. However, others want to use this as a way of kick starting their season, or to have a go at trying a workout program, or just to do a bit of extra work. That’s equally great. I’m simply here to try and help you to stay motivated the whole time and meet your goals (more on goals shortly.)

You can think about your motivations in regard to the 3 D’s. Firstly, you need to think about the direction you want to go. Do you want to get to the top of the game nationally? Are you happy with just carrying on at your current rate? Are you at that stage where you are happy with where you have got to, and no longer wish to push yourself? Any of these are possible, it depends entirely on you. You then need to make a decision, the second D. If you are doing CgF, it’s likely you have decided you really want to push yourself. Having made your decision, it’s now time for the 3rd D, dedication. If you made the decision to be the best you can be, now is the time to dedicate yourself to it.


So now we come to setting goals. It is important that these are manageable, rather than broad. Keep them focused and you will feel like you are achieving something. Tell people how you are going, keep them updated (we have the workoutlogthing and facebook group for that). Reward yourself when you reach your mini goals. Visualise the end result in those times of doubt. To get you started, here is my own personal approach:


– To do some form of proper workout (such as training, gym, conditioning or playing) at least 30 of the 42 days over the 6 week period.

– To restrict myself to an unhealthy snack only twice in a week.


– Follow Melissa Witmer’s 6-week program.

– Log workouts in workoutlogthing

– Make sure I keep posting in the Facebook group and helping people discuss their workouts and how they get on.


  • Being motivated will see you persist in reaching your goals.
  • In order to achieve these goals, you need to break them down into smaller, more manageable and focused goals. Make sure you share them. If it helps, I am more than happy for you to email me, telling me your goals, and keep me up to date with them.
  • Complete your workoutlogthing and post on the facebook group; a united effort will see far greater success.


I really hope that you are successful over the course of these 6 weeks in meeting your goals. Whatever motivates you, be it inspirational videos, ultimate clips, group workouts, competition against others… do whatever you need to do to deliver on that promise to yourself.

I thought I’d just finish with a joke I heard recently.


Knock knock.

Who’s there?

Second place.

Second place who?




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Cambridge gets fit: Introduction

Hey all,

welcome to Cambridge gets fit. For the next six weeks, the Cambridge Ultimate community will try to get back in shape for the upcoming season after enjoying the christmas slump.

How to get involved:

  • If you don’t have your own, download Melissa Witmer’s free 6-week workout plan here.
  • Join the facebook group here.
  • Join our workout log ‘Cambridge Ultimate’ here. The password has been circulated on camdisc.
  • Sign up to the ultimate-fitness mailing list on the SB website.

Both the facebook group and the fitness list are intended for discussion – you are encouraged to contribute. We will have weekly blog post which will be announced on there too. Talk about the workouts, why you missed one, how you’re feeling, trash-talk your lazy housemates (or teammates),…

As if the idea of running your mark ragged on the pitch wasn’t incentive enough, we are offering up a first and second place prize for the winners! At the end of the 6 week period, we will judge who completed their workout logs the best, and award a first and second place prize to those people!

So what do we mean by the ‘best’? Who lifts the most? Who writes the most? Not at all. If I were to put my teacher hat on and give you some success criteria for what we are looking for, it would look something like this:

– Regularly filled out, very few gaps.
– In-depth details of what you are doing.
– Don’t just include your gym workouts. What else have you done in your life that will have an impact? How did you spend your rest day?
– Humour. No one wants to read boring data all the time.
– Banter between people, maybe through the use of creative hashtag.

First place will win a season pass of their choice to Rise Up Ultimate. They have multiple seasons, all about various things, and cost about $30!

Second place will win a shiny new Strange Blue disc because, well, you can never have enough discs.

Good Luck.


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or: How I Learned to Stop Worrying and Love the First Cut

“Let’s have myself and Dom handling, and we’ll go Sam one to Michele two.”

I’m not sure when I started to really enjoy hearing those words (and not just because of the two other bros mentioned). It definitely took a while before I felt confident as a first cut on offence, but it’s definitely my ultimate comfort zone now (#puns). I’ve ran a couple of practices and shared thoughts with some people on primary cutting, and I did promise Chris an SB blog article back in November 2014, so consider this my brain dump on the art of the first cut. I’m not suggesting I’m an expert, but it’s probably one of the few things I’m somewhat qualified to write about, so here goes…


You, silly. Being called as a first cut (i.e. the initial primary option for the offence once a handler has the disc in his/her hands) puts you centre-stage. This is both a blessing and a curse, but I’ll argue it’s mainly the former. Yes, there’s a bit of added pressure now to get the offence moving, but not necessarily to get the disc. A great first cut, particularly from open play (i.e. not a bricked pull), may never see you get the disc in your hands but instead drag more than your fair share of defenders with you in the (possibly mistaken) belief that you’re a dangerous threat. This can then provide easy space for others to use. In 99% of cases however, you’re still cutting with the intent to receive.

I’d argue that being a first cut is one of the easiest jobs in most offensive systems. Rarely will you find yourself in a position where everyone on your team gives you the maximum available space and time to work with, and where your defender is often starting from a poor defensive position. Many argue that ultimate is heavily biased towards the offence – even if the opposition know exactly the string you’ve called, it doesn’t necessarily help them much – and the first cut can be one clear illustration of this. As a first cut, you’ll often have a huge advantage before you’ve done anything; embrace this advantage.


The first cut is there to provide a kick start for the offence – you’re the first gear. There’s no easier way to ensure the offence gets going than maximising the available space for one isolated cutter to receive the disc. This requires devoting at least a few seconds to one specific player as the primary look. It turns out cutting is a lot easier without your scumbag teammates getting in your way. It also makes the first throw a lot easier for the handler – they know right from the beginning who they’re looking to move the disc to, and when to expect the development of your cut.


First of all, the general rules of cutting apply. Where possible, ensure deep movement is more parallel to the pitch, and all under movement comes at an angle which provides enough time and lane space for the thrower to deliver the pass. I’d recommend this article from Benji for a lesson in effective cutting shapes. Most of what I talk about assumes you’re working out of a vertical stack or a system which looks to isolate, as opposed to a more fluid horizontal offence where multiple options open and close quite quickly.

Threaten both the deep and under space, using what you are given by the defence to your advantage. This might depend on the distance and timing of the pull, as well as how quickly the defence chases it down. Often, a first cut will look to set up a solid ‘fake’ deep cut to earn the respect of the defence, before using the created space underneath to make good yards up the field. However, the deep cut should ideally be a legitimate option. If the opposition runs down the pull like David Dickinson chasing a hard bargain, and your fellow teammates have provided a nice shallow stack to cut alongside, feel free to take the deep shot on right away.

Watch how easily Will Driscoll does this against Oregon below.


And now it’s Jimmy Mickle’s turn.


Where you cut is often dependent on the setup of the disc and the stack. If you’re running a side stack for example, you’re afforded a lot of lateral space, allowing you to throw some wider shapes than you might otherwise be able to. The clip below shows Max Thorne coming out of a side stack for Pitt and using the width of the pitch to great effect, before unleashing a dime to Trent Dillon. (Be sure to watch it a second, third and umpteenth time to see the Georgia defender get absolutely #rekt by that second cut from Dillon).


If your handler is being trapped sideline from a dead disc, lateral space is suddenly at a premium. Therefore, sharper turns and using the depth of the pitch become more crucial components to your cut. You could even start very shallow (i.e. close to the handler) and threaten the instant lead pass down the line. If the disc is in the middle of the pitch with the defence set, you could choose to battle your defender to the open side. Alternatively, you could attack the break side early from a position near the back of the stack, especially if you know the handler is a Dathan or Wong type who will be happy to take that shot on.

One top tip: don’t be afraid to clearly set yourself up before you start your cutting shapes. Step outside of the stack if you need to and occupy the space you’d like to cut within. Put your balls sur la table and make yourself known: create the obvious isolation. The defence still has a difficult job and it helps to avoid picks and other players getting in your way. The example below shows Chris Kocher doing exactly this.



Okay, so you’ve figured out you’re first cut, why you’re doing it, and you’ve sussed out some options for where on the pitch you should be attacking. How do you actually do it? We’re now going from the macro to the micro.

I could spend a lot of time talking about specific mechanics or how cutting works more generally, but there are better places you can go for this. I’m not usually a massive fan, but Ultimate Rob’s ‘Mastering the art of cutting in ultimate’ is a pretty solid outline of general cutting principles in ultimate. Benji’s post on getting separation is also a good read.

I’m a big fan of attacking the defender. Watch in the clip below (and the one of Max Thorne above) to see a good example of being aggressive in forcing your defender to adjust. Tyler Degirolamo cuts right towards his man and uses his body to shield off the space he’s then going to cut into. Dictate with your steps and drag your defender to a position where they can less effectively defend your subsequent move. This is also a good example of primary cutting within a horizontal offence.


One big rule for me is always finish the cut. This is extremely important. If you find yourself coming up against a poach, battle through and complete the mission. Remember, being the first gear of the offence doesn’t necessarily mean getting the disc – if you disrupt the defence and create space for others to use or make a break swing to the middle easier, that’s an effective first cut. Don’t be the guy who’s always pulling out early (are we still doing phrasing?). Satisfy that thrower by continuing to threaten somewhere and move the defensive structure. If you don’t, you’ll confuse the handler and leave your offence with zero developing options on a now rapidly progressing stall count. Even if the defence comes down in a zone, you may well be able to produce an effective attacking movement with a ‘standard’ first cut option.

The majority of strong (first) cuts will usually involve one or two sharp changes of direction as opposed to multiple fakes. It’s really unnecessary to be dancing or juking around when you’ve been given so much space in the absence of other players. The footwork and mechanics of cutting technique are very well demonstrated by NFL receivers and explained by Tim Morrill. I’m a big fan of his videos outlining the jab step and the getaway step. Although aimed at junior coaches, Ben Wiggins provides an excellent tutorial in establishing foundations for good footwork in this video.

Have a look below at Tim Morrissey absolutely roasting Trent (a very good defender) with quick changes of direction: look to emulate these sharp turns in your own first cuts.



Being the first cut actually just about removes one of the main difficulties in being a better cutter: timing. Continuation cutting in flow is a very challenging aspect to get right. However, as a first cut operating from the pull in open play, or from a static start at the brick or after a turn, your life is a lot easier.

Generally speaking, I’d suggest aiming to achieve maximum separation from your defender (often occurring in the moments immediately following a change of direction) fairly soon after the thrower has turned to look upfield. A standard pull play will look for one handler pass before moving to the first cut, so there really aren’t too many variables involved in your decision making. If in flow, I’d argue that it’s better to arrive later than to arrive too early. It’s easy to move too much initially and close off a throwing lane before the thrower is looking for you. If cutting from static, a reasonable suggestion is to initiate your movement on stall -1, but this is quite context dependent.

In the example below, see how Mike Caldwell times his initial movement under well, only to realise an errant handler pass has thrown off the timing. However, he adjusts well and recovers to provide a solid offensive option, albeit one slightly shallower and closer to the sideline than originally desired.



  • First cut might actually be the easiest gig you’ll ever get.
  • A good first cut doesn’t necessarily mean always ending up with the disc in your hands.
  • Threaten both the deep and under space, ensuring each movement is a legitimate option.
  • Don’t be afraid to set yourself up and create an obvious isolation.
  • Attack the defender, be aggressive and use your body to create space.
  • Finish the cut: complete the mission.
  • Stick with one or two sharp changes of direction: no dancing allowed.
  • Arriving later than planned is better than arriving too early.

Hopefully this is useful for some of you. I’d love to hear your comments, and shout if you have any questions.

Peace out.


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Footwear for ultimate

Our sport is played on a huge variety of surfaces, and choice in footwear on each has a significant impact on performance and safety. Here are my thoughts on optimal shoes for each surface.

General notes

Firstly, it’s not necessary to have absolutely every single type of shoe at your disposal. Some are incompatible with certain surfaces, but some are more flexible than others. There are some surfaces you may never even set foot on.

What you can expect from your shoes: you probably won’t get more than 1-1.5 seasons out of any shoe you play in regularly, regardless of quality and cost (indoor shoes and shoes used in the dry may last a fair bit longer). For that reason, I’m pretty resistant to spending more than around £50 on a pair. That said, I’d also think twice about spending less than around £25- boots that price tend to be made of poor materials, the studs either drop out or stick into your feet, the sole can deform quite easily and change the amount of support they give your feet.

So, without further ado…

Indoors (hard court)

e.g. Kelsey Kerridge, CUSC, Indoor Regionals venues

You’ve got three options here.

Acceptable (just): trainers

Many people make do with normal trainers, because it doesn’t seem worth buying extra footwear for a very short season. They’re not great, but not terrible.

Better: Court shoes

A slightly better option is court shoes, as used for badminton and squash. They are at least designed for indoor sports.

Best: basketball shoes

Far and away the best option for indoor play is basketball shoes. They’re designed for exactly the short sprints, hard turns and jumps that you make in ultimate. In my opinion, the mid-ankle ones are best. High-ankle support sounds great, but any rolling which can’t happen in your ankles gets sent straight to your knees, which are a lot harder to fix – it’s better to roll an ankle than bust a knee ligament.

Sand-based astroturf

e.g. Abbey Pool

Once again, trainers are just about acceptable. I mean, they won’t get you thrown out of the venue, and aren’t going to kill you, but you’ll be sliding around quite a lot.

Better are astroturf shoes. The commonest type have lots of small rubber knobbles, and are OK. Of that type, slightly more aggressive knobbles are better – I have found that Nikes tend to wear down very quickly.

Best: Hockey astro shoes

The best astroturf shoes I’ve seen are the hockey shoes made by Asics, specifically in the Blackheath and MP ranges. They also stand up very well to use on 3G astro, and on hard, firm and even moderate ground (although they’re not good if the grass itself is wet).

An honourable mention here should be made for TD-style american football cleats (more on these later). They give an absurd level of traction, but some argue that that degree of sticking is actually bad for your knees; they’re also absolutely on the limit of what some venues may or may not allow (often they ban aggressive studs to protect the surface). I would really avoid wearing other hard-studded shoes and especially blades, which have no shock absorption and raise your heel quite a long way above the turf.

3G/ rubber-crumb astroturf

e.g. Indoor Nationals venue the Alan Higgs Centre, UKU Nationals show pitch

This is a more forgiving, ‘realistic’ surface. Astros like the Asics discussed above, or like the Nike Landshark range, are great. However, if your astros are more of the knobbly description, I’d opt instead for…

Good: FG football boots

Firm Ground moulded football boots, like the Adidas Copa Mundials shown here. These tend to have more studs than normal football boots, made of plastic or rubber, but on a solid footplate. These are better than knobbly astros, and probably about the same if a little less comfortable than the Asics. Sidenote: some football clubs have banned the use of blades for safety reasons, and there are rumours that they can cause knee issues as they get ‘stuck’ in the turf. Your mileage may vary.

Best: American football wide receiver cleats

The optimal shoe for this surface is the wide receiver cleat, like the Nike Speed TDs pictured here. Designed for exactly the movements we want, on exactly this surface. The toe cleat actually makes a surprising difference to sprinting and pivoting. Good luck getting them in this country, though!

Grass – hard ground

e.g. Jesus Green circa late summer

On actually hard ground, I find even FG boots like the Copa Mundials to be quite uncomfortable. So long as the ground is dry, the best performance can probably be had from the Asics above. However, if there’s even just some dew on the ground (as is common on Sunday mornings) you’re better off in TD-style cleats. Some people find TDs uncomfortable on hard ground, but they’re certainly much better and more comfortable than most FG shoes.

Grass – firm ground

Absolutely a vote for the TDs again here. But the Asics will do pretty well, as will most FG boots and blades (if you don’t believe the anti-hype).

Grass – moderate ground

The Asics tend to lose their edge here, and some FG boots (in particular, blades) will not be much cop when it comes to starting and stopping. Many FG boots will contine to do well, as will the TDs.

Good: hybrid soccer cleats

Hybrid cleats like the Adidas F50 SGs are a very good option here. Their cleat pattern means they’re pretty comfortable, but they’ve got the slightly longer metal studs to take care of any more muddy patches as well. The AdiZeros are absurdly light, as well, but don’t last that long and it doesn’t make much difference if it’s muddy. I prefer the Predator XT SGs, a rugby boot based on the F50 – very comfortable, lasts longer, and great value.

Otherwise, normal 6-stud soccer cleats will be fine.

Grass – soft ground

And finally, garden-variety soccer cleats find their peak.

I would still pick hybrids over your standard 6-stud shoe, but…

Good: SG football boots

They tend to be pretty cheap and plentiful and behave well in these conditions. Just make sure you screw the studs in tight before the first few times you use them!

Better: D-style american football cleats

In an ideal world, we’d use these instead of SG soccer boots. Very similar cleat pattern, but generally better built and with the toe stud.

I still like my hybrids here.

Grass – you’re in a bog

e.g. Jesus Green circa any rain at all

SG boots will achieve something here and you may be entirely happy with them (I still like my hybrids in these conditions, but the optimal footwear is a proper 8-stud rugby boot.

Best: Rugby studs

Note: strictly speaking, any boot with exposed metal is considered dangerous equipment and not allowed. However, that knocks out literally every SG boot you can buy in this country, and I’ve never seen this ruling enforced in the UK or Europe. Rugby boots are very aggressive and coming down hard on someone with them isn’t going to be pleasant, so minimise their use to when it’s really bad out, if at all.


For the sake of completeness. Some people swear by sand-socks, but I can’t see that being very pleasant and have never had any issues with the foot-wear that a lot of beach players complain about. I would not recommend minimalist shoes like FiveFingers – even the ‘Keeps Stuff Out’ variant picks up sand like nobody’s business. Go barefoot! Sandsocks may be helpful on more shingly beaches, though.

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Open Indoor Regionals


The preview for MUIOR said “Cambridge could well cruise through the weekend and sweep all before them.” which turned out not to be far from the truth…

The Strange Blue squad consisted of the captains George and James, and – also returning from last year’s 1st team – Dom,Tom,Rolo,Tejas, and – just having started their graduate courses – Alex Jones and CUlt Open captain Chris Tull, and – last but not least – two new faces: American superstars Justin Norden and Ben Funk.
With this incredibly experienced and athletic squad we set out to repeat last year’s victory at regionals, coming in from 3rd seed.

We managed to take our first two pool games against UBU2 and Fling2 comfortably, winning 12-4 and 12-6. Last game on saturday was against 6th seeded Loughborough Haze, who started strong and went up 3-1. We kept trading until 5-3, when SB stepped their game up and showed how hard they can play on D. We fought back, turned the game around and eventually ran down the clock being 6-5 up.
Play of the day went to JR who got a D on a really tall guy who kept shouting “Mismatch!”
Dick of the day went to Justin who got handblocked twice on lazy pushpasses.

Topping our pool on saturday meant we would jump right into semis on sunday morning. We were up against Jesters from Leicester, who primarily relied on “Medic” to make plays as their iso cutter. It took us some time to get used to this setup and Jesters went up 3-1 but we managed to shut them down from there on and went on to win 9-5.
On to the finals. First seeded UBU was desperate to take revenge for losing to us in both indoor and outdoor regionals finals last year. But they wouldn’t succeed…
It was an incredibly hard fought game, UBU equalizing just before the buzzer sounded after we had gotten a couple of early breaks. However, our offense did not crumble under the pressure and would go on to score the last point to win 7-6 in sudden death.
Play of the day went to Dom for getting an upline goal against two defenders while toeing the line.
Dick of the day went to Justin and Ben for carelessly letting UBU score and go into universe point with less than 10 seconds on the clock.

MVP of the weekend went to Dom for being the safest handler in the midlands and getting a huge block in the finals.

I had dyed my hair on Friday (as part of a forfeit) and promised that, if we win Nationals, I will dye my hair “Strange” blue permanently. Infinite mocking, isn’t that an incentive!

Thanks for an awesome weekend,

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Focus on Rules #1 – Dangerous Play

What makes ultimate such a great sport in my opinion is that it is intense, but without the aggression common in many contact sports. As a non-contact sport, it makes playing mixed possible, and is almost the first thing I tell people about when I get the familiar puzzled look when describing our beloved sport.


So back to basics, rule 1.1 – non-contact sport. In every part of the game, all players should always be aiming to avoid any contact with each other. Importantly this is restated in the first rule in section 17 – Fouls.
Dangerous play (17.1) is considered:
“reckless disregard for the safety of fellow players regardless of whether or when contact occurs … and is treated as a foul. This rule is not superseded by any other rule.

I want to talk specifically about this rule in regard to situations where you are thinking of making a bid even though your opponent player has a better position on the disc than you. I see this as an important rule because of three reasons:
1. There is potential to injure yourself and/or the other player *
2. Bad spirit – even if the other player doesn’t call a foul, the rest of his team with a better view will mark down your spirit (eg. see Cananda vs Japan at Worlds 2012).
3. The rules are written so that even if you get the disc, you don’t gain the advantage if you initiated contact.


This last point provides a clear message to uphold the non-contact element of the sport. The rules state that when contact is initiated by either the defensive (17.2) or offensive (17.7) player, the opponent player will be be favoured in the ruling.


17.2 – states that a defensive receiving foul occurs when a defender initiates contact with a receiver before, or during, an attempt to catch the disc.
17.7 – states that an offensive receiving foul occurs when a receiver initiates contact with a defensive player before, or during, an attempt to catch the disc.


Even if you get the disc (on O or D), if you initiated any contact then your opponent can call a foul and you hand over the advantage. So the rules are clear, only make a play if you are confident there will be no contact.


Obviously, as with any rule, there is a grey area about how much contact is considered enough for a foul to be called, so I welcome your comments to this post. Here are some examples where I believe the players make good & bad decisions regarding this rule:


Here is an example of defensive players taking the wise decision not to bid knowing that it would result in contact:


Good example an offensive player making a bid on a disc despite not having position, and importantly not making contact. (sorry Nick, it’s the best example I could find)


This is an example of a bad defensive play where contact results in a foul call


Unfortunately I believe there is a worrying trend and expectation on D players to make a bid all discs to put pressure on the catch. This is a risky strategy, you may get a number of Ds, but are they worth it when that time comes when you do injure yourself or worse the opponent? I would urge precaution over glory.


There is a lot of technique and strategy to getting yourself in the right position to enable you to make a play without contact. Advanced positioning is something we don’t often get a chance to teach/drill at SB. If there is enough interest I will attempt to run a drill on this later in the summer.


So, to conlcude – only make a play on a disc when you can be sure there is no chance of initiating contact (before or after getting the disc) with the other player. Admit you have been boxed out and get the force on quickly if the disc is still in play, or if they scored, congratulate them on a good play (and get yourself along to more SB fitness training 🙂


* I have seen broken bones protruding through skin because of dangerous plays. The player realised pretty quickly that making that D was not worth it.
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Nationals Info for student squad

Some important info:

First game at 9.30 vs Sheffield
More info in the email forwarded from Si Hill below
If you’re getting the minibus – Meet at 6.30am outside Darwin college (Silver St) on Saturday. We’ll leave at 6.40am and meet the ‘2mins brigade’ to convoy up to NOTTINGHAM.
Ring me on 07984193014 if any problems.
Lenton Lane, Nottingham, NG7 2SA
We’re staying in The Nottingham Gateway Hotel Nuthall Rd, Cinderhall, Nottingham NG8 6AZ
Bring loads of food. There will be catering at the venue, but let’s not rely on. Bring some pasta and lots of energy foods to have before and during the games. I’m not sure what we’ll have at the hotel, so bring something for breakfast too.
Eat a huge meal tonight and drink loads of water today.
Neeloy is booking a restaurant for Sat night near the hotel for open and womens.
There’s always a surprising amount of things to do as Captains, and so it would be a real help if everyone can chip in an help out with a little job. Accepting volunteers for the following:
Co-pilot – help driver get to venue (ie. print out directions and navigate)
Co-pilot 2 – help driver get to hotel (ie. print out directions and navigate)
Spirit & Score – check Dom or I get spirit and score to TD after every game.
Schedule guy – someone to keep an eye on schedule to always know when the next game is and where.
Score & TO guy – know what the score is and how many TOs we’ve had at all times even if the scoreboard is wrong. James?
Booking Sat night restaurant – Neeloy (please book for 25 for us and women)
Warm up guy – someone to lead the warm up if captains are busy. George?
Pick up discs guy – someone to grab all our discs after drills so we don’t lose them all through the weekend.
Music guy – do you have a portable speaker and an ipod?
DOTD & POTD guy – note down any good stories for the writeup.
Blockstack photo guy – organise the team to make sure we get a pro photo by the blockstack Andy Moss (he said he’ll be hanging round pitches 11 & 12).
There will be other random things we need doing on the day.
This is the what we’ve been building up to for the whole year. All those session where you busted a gut are for this one weekend. Every time you step on the pitch you’ve got to give it everything. There will be no easy games. Every game will be like the sudden death game against Nottingham at regionals. Get mentally preparing yourself. Visualise yourself making the winning grab or the D. We are a great team, and this weekend we’re going to go out there and show the rest of the country how good we are. Get pumped.
Email from Si Hill:
UKU UON and Alumni Cup Update 3Event webpage <http://www.ukultimate.com/2013/04/20/ukubucs_university_open_outdoor_nationals_alumni_cup_2013>

Schedule and pitch map now available from the event page (link at top of the page). Please remember that sometimes the schedule has to be changed so keep an eye out for corrections or updates although of course we will do our best to avoid making any changes.

We have port-a-loos in the middle of the field – but please remember there are lots of toilets in the buildings as marked on the pitch map. The changing rooms do have showers too of course.

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